Prabakaran Technical Blogs

Assembly code level optimization Technique

Optimizing at the code level is not effective as higher-level optimizations. Memory allocation optimizations, algorithmic optimizations should be tried before trying out the code level optimization. Code line level optimization is performed based on the assembly instruction created for one line of source code or one function. This needs to be done with the help of assembler and disassembler.

The output of the compiler (object file and executable) should conform to standard format so that it shall be run by the operating system. This format is called ELF (Executable and linking format) and all compilers output including FORTRAN, C, C++, etc will conform to this format. It defines how an executable file is organized so that loader knows where to look for code, data, etc.

Analyzing the assembly instructions is tricky and it requires knowledge about the assembly language. To get primitive understanding of how the C source code gets transformed to assembly language, you can use objdump tool

For example, consider the following program (fact.c)

#include <stdio.h>
int factorial(int number)
{
    if (number >12) return(1);
    int fact =1;
    int i =1;
    for (; i<=number; i++)
    {
        fact = fact * i;
    }
    return fact;
}
int main()
{
   printf(“%d\n”, factorial(12));
   return 0;
}

Compile the above code with debugging enabled(-g option)

$gcc -g -c fact.c
Objdump -S option displays both the source code and its corresponding assembly instructions together. This will help us to understand how C code is transformed to assembly by the compiler.

$objdump -S fact.o
fact.o:     file format elf32-i386
Disassembly of section .text:
00000000 <factorial>:
#include <stdio.h>
int factorial(int number)
{
   0:   55                      push   %ebp
   1:   89 e5                   mov    %esp,%ebp
   3:   83 ec 14                sub    $0×14,%esp
    if (number >12) return(1);
   6:   83 7d 08 0c             cmpl   $0xc,0×8(%ebp)
   a:   7e 09                   jle    15 <factorial+0×15>
   c:   c7 45 ec 01 00 00 00    movl   $0×1,0xffffffec(%ebp)
  13:   eb 2c                   jmp    41 <factorial+0×41>
    int fact =1;
  15:   c7 45 f8 01 00 00 00    movl   $0×1,0xfffffff8(%ebp)
    int i =1;
  1c:   c7 45 fc 01 00 00 00    movl   $0×1,0xfffffffc(%ebp)
    for (; i<=number; i++)
  23:   eb 0e                   jmp    33 <factorial+0×33>
    {
        fact = fact * i;
  25:   8b 45 f8                mov    0xfffffff8(%ebp),%eax
  28:   0f af 45 fc             imul   0xfffffffc(%ebp),%eax
  2c:   89 45 f8                mov    %eax,0xfffffff8(%ebp)
  2f:   83 45 fc 01             addl   $0×1,0xfffffffc(%ebp)
  33:   8b 45 fc                mov    0xfffffffc(%ebp),%eax
  36:   3b 45 08                cmp    0×8(%ebp),%eax
  39:   7e ea                   jle    25 <factorial+0×25>
    }
    return fact;
  3b:   8b 45 f8                mov    0xfffffff8(%ebp),%eax
  3e:   89 45 ec                mov    %eax,0xffffffec(%ebp)
  41:   8b 45 ec                mov    0xffffffec(%ebp),%eax
}
  44:   c9                      leave
  45:   c3                      ret

00000046 <main>:
int main()
{
  46:   8d 4c 24 04             lea    0×4(%esp),%ecx
  4a:   83 e4 f0                and    $0xfffffff0,%esp
  4d:   ff 71 fc                pushl  0xfffffffc(%ecx)
  50:   55                      push   %ebp
  51:   89 e5                   mov    %esp,%ebp
  53:   51                      push   %ecx
  54:   83 ec 14                sub    $0×14,%esp
   printf(“%d\n”, factorial(12));
  57:   c7 04 24 0c 00 00 00    movl   $0xc,(%esp)
  5e:   e8 fc ff ff ff          call   5f <main+0×19>
  63:   89 44 24 04             mov    %eax,0×4(%esp)
  67:   c7 04 24 00 00 00 00    movl   $0×0,(%esp)
  6e:   e8 fc ff ff ff          call   6f <main+0×29>
   return 0;
  73:   b8 00 00 00 00          mov    $0×0,%eax
}
  78:   83 c4 14                add    $0×14,%esp
  7b:   59                      pop    %ecx
  7c:   5d                      pop    %ebp
  7d:   8d 61 fc                lea    0xfffffffc(%ecx),%esp
  80:   c3                      ret

Even if you do not know assembly instructions, you can still use this technique to improve the code by counting the total number of assembly instructions produced for a function before and after your code changes.

Compiler(gcc) also provides -S option to stop processing after it produces an assembly file.

Consider the following program t1.c

#include<stdlib.h>
typedef struct element
{
    int              val;
    struct element  *next;
} Element;
Element *head;

void insert(int no)
{
    Element *newNode = (Element *) malloc( sizeof( Element ) );
    newNode->val = no;
    newNode->next = NULL;
    if (NULL == head) { head = newNode; return ;}
    Element *iter = head;
    while (NULL != iter->next) iter = iter->next;
    iter->next = newNode;
    return;
}
int main()
{
    insert(10);
    return 0;
}
Generate the assembly file for the above program as follows

$gcc -O2 -S t1.c
gcc will produce an assembly output file whose file name is the same as the original c file (t1 in this example) with a .s suffix. It will display a long output, so it is better to redirect it to a file.

The output file contains the following

        .file   “t1.c”
        .text
        .p2align 4,,15
.globl insert
        .type   insert, @function
insert:
        pushl   %ebp
        movl    %esp, %ebp
        subl    $8, %esp
        movl    $8, (%esp)
        call    malloc
        movl    head, %edx
        testl   %edx, %edx
        movl    %eax, %ecx
        movl    8(%ebp), %eax
        movl    $0, 4(%ecx)
        movl    %eax, (%ecx)
        jne     .L8
        jmp     .L11
        .p2align 4,,7
.L5:
        movl    %eax, %edx
.L8:
        movl    4(%edx), %eax
        testl   %eax, %eax
        jne     .L5
        movl    %ecx, 4(%edx)
        leave
        .p2align 4,,2
        ret
.L11:
        movl    %ecx, head
        leave
        ret
        .size   insert, .-insert
        .p2align 4,,15
.globl main
        .type   main, @function
main:
        leal    4(%esp), %ecx
        andl    $-16, %esp
        pushl   -4(%ecx)
        pushl   %ebp
        movl    %esp, %ebp
        pushl   %ecx
        subl    $4, %esp
….
The insert function has approximately 25 instructions with three branches.

If the program implements simple linked list, then we shall modify the program as follows (t2.c)

#include<stdio.h>
#include<stdlib.h>
typedef struct element
{
    int              val;
    struct element  *next;
} Element;
Element *head;
void insert(int no)
{
    Element *newNode = (Element *) malloc( sizeof( Element ) );
    newNode->val = no;
    newNode->next = head;
    head = newNode;
    return;
}
int main()
{
    insert(10);
    return 0;
}
Generate the assembly instruction

$gcc -O2 -S t2.c
t2.s contains

        .file   “tt.c”
        .text
        .p2align 4,,15
.globl insert
        .type   insert, @function
insert:
        pushl   %ebp
        movl    %esp, %ebp
        subl    $8, %esp
        movl    $8, (%esp)
        call    malloc
        movl    8(%ebp), %edx
        movl    %edx, (%eax)
        movl    head, %edx
        movl    %edx, 4(%eax)
        movl    %eax, head
        leave
        ret
        .size   insert, .-insert
        .p2align 4,,15
.globl main
        .type   main, @function
main:
        leal    4(%esp), %ecx
        andl    $-16, %esp
        pushl   -4(%ecx)
        pushl   %ebp
        movl    %esp, %ebp

Now insert() function contains only 12 instructions, we have optimized the code to run faster without changing the behavior. This code changes cannot be made if main() assumes that the linked list retrieval is in FIFO fashion.

June 25, 2011 Posted by | Programming | , | Leave a Comment

Code Level Optimization Techniques

Some of the techniques mentioned below “arithmetic operators”, “jump table to replace if…elseif”, “faster for loops” makes the code hard to debug, un-portable and un-maintainable. If there is no other way to optimize, then only attempt these techniques.

Use pass by reference for user defined type

Passing parameters by value to functions, result in the complete parameter being copied on to the stack. Pass by value shall be replaced by const references to avoid this data copy. Passing bigger objects as return values also has the same performance issues; instead replace it as OUT parameters for that function.

Pre-compute quantities to speed up run-time calculations

Avoid constant computing inside the loops. Though most of the compilers do this optimization, it is still better if it is handled in our code rather than relying on the compiler.

for (int i=0; i <100; i++) {
    offset = offset + strlen(str);
}
Shall be replaced to 

int size = strlen(str);
for (int i=0; i <100; i++) {
    offset = offset + size;
}

Avoid system calls in time critical section of the code 

System calls are costly as it involves switching into kernel mode from user mode. For instances where two process needs to communicate, using shared memory is better than using message queues of pipes as shared memory does not incur any system calls to send and receive data.

Lazy / Minimal Evaluation 

Lazy or delayed evaluation is the technique of delaying a computation until the result of the computation is actually needed for that code path. 

For example, if the expressions are concatenated using logical ‘AND’ or ‘OR’ operator, the expression is evaluated from left to right. We shall gain CPU cycles by placing the expressions in correct position

Consider the code example

if (strcmp(str, “SYSTEM”) && flag == 1)

{

   //…

}

In the above code segment, strcmp() function takes lot of time and for cases where flag != 1, it still does the comparison wasting lot of CPU cycles. The efficient code is

if (flag ==1 && strcmp(str, “SYSTEM”))

{

   //…

}

The same is applicable for OR logical operator when flag == 1. In general, for expressions using operator &&, make the condition that is most likely to be false the leftmost condition. For expressions using operator ||, make the condition that is most likely to be true the leftmost condition

Frequently executed cases should come first in the switch case or if..elseif statement so that the number of comparisons is reduced for the frequently executed case.

The following switch statement is inefficient as integer datatype, which is used most of the time, is placed in the last case and then string data type. Double data type is seldom used in most of the applications, but it is placed in the first case.

switch(dataType) {
  case typeDouble: { doDoubleAction(); break; }
  case typeDate: {doDateAction();; break; }
  case typeShort: {doShortAction();.; break; }
  case typeString: {doStringAction(); break; }
  case typeTimeStamp: {doTimeStampAction(); break; }
  case typeInt: { doIntAction(); break; }
  default: {doDefaultAction(); break; }
}
This shall be made efficient by keeping the frequently used data types first and followed by least and seldom-used data types.

switch(dataType) {
  case typeInt: {…; break; }
  case typeString: {…; break; }
  case typeShort: {…; break; }
  case typeDouble: {…; break; }
  case typeTimeStamp: {…; break; }
  case typeDate: {…; break; }
  default: {…; break; }
}
Much more elegant way is to implement a jump table using function pointers. Consider the following code

typedef void (*functs)();
functs JumpTable[] = { doIntAction, doStringAction(), doShortAction() /* etc*/} ;

Place your function pointers in the same sequence of dataType enum. The above JumpTable assumes that DataType enum is defined as follows

enum DataType{
typeInt =0,
typeString,
typeShort,
/* other types */
};

To call the appropriate implementation just use the following statement

JumpTable[dataType]();

Now the compare operations are replaced with array indexing operation, which are much faster. Moreover the time taken for every data type is nearly the same as compared to if..elseif and switch() constructs.

Minimize local variables

If the number of local variables in a function is less, then the compiler will be able to fit them into registers, thereby avoiding access to the memory (stack). If no local variables need to be saved on the stack, the compiler need not set up and restore the frame pointer.

Reduce number of parameters

Function calls with large number of parameters may be expensive due to large number of parameter pushes on stack on each call. This is applicable even when struct is passed by value. 

Declare local functions as static

If the function is small enough, it may be inlined without having to maintain an external copy if declared as static.

Avoid using global variables in performance critical code

Global variables are never allocated to registers. Global variables can be changed by assigning them indirectly using a pointer, or by a function call. Hence, the compiler cannot cache the value of a global variable in a register, resulting in extra loads and stores when globals are used. 

Pointer chains

Pointer chains are frequently used to access information in structures. For example, a common code sequence is:

 typedef struct { int x, y, color; } Point;

 typedef struct { Point *pos, int something; } Pixel;

 void initPixel(Pixel*p)

 {

 p->pos->x = 0;

 p->pos->y = 0;

 p->pos->color =0;

 }

However, this code must reload p->pos for each assignment. A better version would cache p->pos in a local variable:

 void initPixel(Pixel *p)

 {

 Point *pos = p->pos;

 pos->x = 0;

 pos->y = 0;

 pos->color = 0;

 }

Another way is to include the Point structure in the Pixel structure, thereby avoiding pointers completely. Some compilers do provide this optimization by default.

Replace frequent read/write with mmap

If the application does lot of read/write calls, then you should seriously consider to convert it into mmap() . This does not incur data copy from kernel to user and vice versa and avoids kernel mode switch for executing the read() or write() system call. You can use fsync() call, once to flush all the data to the disk file after you write all your data into the mapped memory area. 

Place elements together, which are accessed together

When you declare a structure make sure that the data elements are declared in such a way that most frequently accessed elements at the beginning

For example if page element is accessed many times and hasSpace little less and freeNode rarely, then declare the structure as follows.

Struct Node{

Int page;

Int hasSpace;

Int freeNode;

///other types

};

This improves the performance because L1 or L2 cache miss, will not get only the required byte, it also gets one full cache line size of data into the appropriate cache. When page is cached, it also caches hasSpace if cache line is 64 bit.  L1 cache line size is usually 64 bits and for L2, it is 128 bits.

Arithmetic operator

Replacing multiplication and division by shift and add operations.

X * 2 shall be replaced to X+X or X<<1

X * N shall be replaced by X<<I where N is 2 ^ I

X / N shall be replaced by X >>I where N is 2 ^ I

Faster for() loops 

for( i=0; i<10; i++){ … } 

If the code inside the loop does not care about the order of the loop counter, we can do this instead:

for( i=10; i–; ) { … }

This runs faster because it is quicker to process i– as the test condition, which says “Is i non-zero? If so, decrement it and continue”. For the original code, the processor has to calculate “Subtract i from 10. Is the result non-zero? If so, increment i and continue.” 

Prefer int over char and short

If you have an integer value that can fit in a byte, you should still consider using an int to hold the number. This is because, when you use a char, the compiler will first convert the values into integer, perform the operations and then convert back the result to char. Doing so, will increase the memory usage but decreases the CPU cycles 

Advise OS on how it should manage memory pages

Using madvise()  system call, we can specify how the swapping and prefetching should be handled by the operating system. If you are accessing data sequentially, OS can prefetch some pages and keep it ready before the program references it. If program accesses data in some memory location frequently, it shall be locked in physical memory avoiding page swap to disk, using mlock() system call.

June 25, 2011 Posted by | Programming, system programming | | Leave a Comment

Thread Design Techniques

A) Pipeline
Task is divided into multiple sub tasks and each thread is responsible for doing one subtask. Job is passed from one thread to other till it reaches the final state.

B) Master/Servant
Master thread does accept the work and delegates work to its servants. Servants are created on the fly by the master when a work arrives to the master. After finishing the job servants go away. For next work, master creates new servants.

C) Thread Pool
Master thread does accept the work and delegates work to predefined set of servants, called thread pool. This is usually accomplished by using a queuing mechanism in between. Master adds request to the queue and all the threads in the pool removes the request from the queue and handles it iteratively.

June 25, 2011 Posted by | system programming | | Leave a Comment

Porting Unix Socket code to Windows

Windows sockets and UNIX type berkeley sockets provide pretty much similar interface which eases the porting effort. Apart from regular network system calls such as socket(), bind(), listen(), accept(),etc two API calls are important in Windows sockets

WSAStartup()-> should be called before calling any other winsock APIs

WSACleanup()-> should be called when program exit

After a socket connection is established, data can be transferred using the standard read() and write() calls as in UNIX sockets. Sockets must be closed by using the closesocket() function in Windows instead of close() in case of Windows.

Header File:

winsock2.h

Library:

Ws2_32.lib

Alternatively, you can add below line to header file

#pragma comment(lib, “Ws2_32.lib”);

More information on this topic can be found here @ msdn

June 24, 2011 Posted by | OS | , | Leave a Comment

Network Debugging Utility – netstat

netstat is a useful tool for checking your network configuration and statistics.

When invoked with the –i flag, it displays statistics for the network interfaces currently configured.

Output

Kernel Interface table

Iface       MTU Met    RX-OK RX-ERR RX-DRPRX-OVR   TX-OK TX-ERRTX-DRPTX-OVR Flg

eth0       1500   0   245257      0            0            0               118056      0        0              0     BMRU

lo        16436   0    23632        0            0            0                23632       0       0               0       LRU

The MTU and Met fields show the current MTU and metric values for that interface. The RX and TX columns show how many packets have been received or transmitted error-free (RX-OK/TX-OK) or damaged (RX-ERR/TX-ERR); how many were dropped (RX-DRP/TX-DRP); and how many were lost because of an overrun (RX-OVR/TX-OVR).

When invoked with –a flag, netstat displays all the active internet socket connections

Output

Active Internet connections (servers and established)

Proto Recv-Q Send-Q Local Address               Foreign Address             State

tcp        0      0 prabakaran:irdmi            *:*                         LISTEN

tcp        0      0 *:43812                     *:*                         LISTEN

tcp        0      0 *:mysql                     *:*                         LISTEN

tcp        0      0 *:sunrpc                    *:*                         LISTEN

tcp        0      0 prabakaran:ncube-lm         prabakaran:49594            ESTABLISHED

tcp        0      0 prabakaran:49594            prabakaran:ncube-lm         ESTABLISHED

udp        0      0 prabakaran:filenet-cm       *:*

Active UNIX domain sockets (servers and established)

Proto RefCnt Flags       Type       State         I-Node Path

unix  2      [ ACC ]     STREAM     LISTENING     5624   @/tmp/fam-root-

unix  2      [ ACC ]     STREAM     LISTENING     5039   /var/run/cups/cups.sock

unix  2      [ ACC ]     STREAM     LISTENING     4986   /var/run/avahi-daemon/socket

unix  2      [ ACC ]     STREAM     LISTENING     6130   /tmp/.X11-unix/X0

where

   Proto

       specifies the protocol used by the socket(tcp, upd or raw)

   Recv-Q

       Total bytes not copied by the user program connected to this socket.

   Send-Q

       Total bytes not acknowledged by the remote host.

   Local Address

       Address and port number of the local end of the socket. 

   Foreign Address

       Address and  port  number of the remote end of the socket.

   State

       It represents Socket state and is applicable only for TCP sockets. Possible values are

       ESTABLISHED

              The socket has an established connection.

       SYN_SENT

              The socket is actively attempting to establish a connection.

       SYN_RECV

              A connection request has been received from the network.

       FIN_WAIT1

              The socket is closed, and the connection is shutting down.

       FIN_WAIT2

              Connection is closed, and socket is waiting for a shutdown from the remote end.

       TIME_WAIT

              The socket is waiting after close to handle packets still in the network.

       CLOSED

               The socket is not being used.

       CLOSE_WAIT

              The remote end has shut down, waiting for the socket to close.

       LAST_ACK

              The remote end has shut down, and socket is closed but waiting for acknowledgement.

       LISTEN

              The socket is listening for incoming connections.

       CLOSING

              Both sockets are shut down but we still don’t have all our data sent.

       UNKNOWN

              The state of the socket is unknown.

When invoked with –p option, it displays the process ID and executable file name for all sockets.

Output

Active Internet connections (w/o servers)

Proto Recv-Q Send-Q Local Address      Foreign Address       State                  PID/Program name

tcp        0         0    prabakaran:ncube-lm  prabakaran:49594   ESTABLISHED    1750/tnslsnr

…..

This option will help to know the process which owns the socket when bind() call returns “address already in use” for the port.

When invoked with –s option, it displays statistics of TCP, UDP, IP protocol such as total number of active and passive connections for TCP, failed connection attempts for TCP, established connections for TCP, total TCP segments received and sent, total UDP packets received and sent, packet receive errors for UDP, etc.

May 5, 2011 Posted by | system programming | , | Leave a Comment

Inspecting What is inside executable or library

Sometimes, it is necessary to know what dynamic libraries an executable depends on and what functions are defined in particular library, etc. In this blog, some tools which aid understanding the content of executable / library is discussed.

size

Size is a diagnostic tool for executable file analysis. This utility displays the total size for each object file. The running program of the computer is called a process. Each process of the computer allocates some memory from RAM known as process memory. The process memory of the computer is divided into different blocks segment such as code, data, heap and stack.

Ex.

int x=100; // data

int y; // bss

void main()

{

static int a=10; // data

static int b; // bss

In the above program x and y are external variables where as a and b are static variable. All external and initialize static and external variable are created in Data Segment but uninitialized static and external variables are created in bss (uninitialized data segment) segment. To view the memory allocation by each of these segment we can use the size command.

$ size ./a.out

output:

data bss dec hex filename

252 8 1319 527 a.out

You can type the object files name to be examined. If none are specified, the file "a.out" will be used.

options

-d The total size is always displayed in decimal format.

-o The total size is always displayed in octal format.

$ size -x ./a.out

text data bss dec hex filename

0x3b7 0×100 0×10 1223 4c7 ./a.out

$ size -o ./a.out

text data bss oct hex filename

01667 0400 020 2307 4c7 ./a.out

ldd

ldd is a diagnostic tool for executable file analysis. It shows which shared libraries an executable would use in your environment. A C program is nothing but collection of some functions. Every function is defined in a library file (static/dynamic library). When a program is loaded along with that the respective dynamic libraries are loaded. To enhance yourself with the dynamic libraries used in your program you are equipped with a development tool called ldd. It gives you brief details about which dynamic library is loaded & which dynamic library is missing in your program.

Ex.

main()

{

printf(“Hello”);

bbsr();

Here main.c is the source file. On compiling generates the object file ( main.o). Now the object file is linked with the dynamic libraries (libc.so, sample.so) to build the executable file(singo).

For Example:

$ldd ./singo

Output :

linux-gate.so.1 => (0×00110000)

sample.so=> not found

libc.so.6 => /lib/libc.so.6 (0×00367000)

/lib/ld-linux.so.2 (0×00348000) 

nm

This command list symbol names from object file. These symbol names can be either functions, global variables or static variables. For each symbol the value, symbol type & symbol names are displayed. Lower case symbol types means the symbol is local , upper case means the symbol is global.

Options:

-S print size of undefined symbols

-D Print dynamic, not normal, symbols. Useful only when working with dynamic objects (for example some kinds of shared libraries).

-l For each symbol, use debugging information to try to find a file name and line number. For a defined symbol, look for the line number of the address of the symbol. For an undefined symbol, look for the line number of a relocation entry which refers to the symbol. If line number information can be found, print it after the other symbol information.

Ex.

//prg.c

main()

{

bbsr();

printf(“Hello”);

ctc();

}

int ctc()

{

printf(“I am incuttack”);

}

$ gcc -c prg.c

$nm prg.o

output:

U bbsr

00000030 T ctc

00000000 T main

U printf

Here in the above output printf() & bbsr() are undefined.

$ nm -D -l -S ./a.out

080484b8 00000004 R _IO_stdin_used

w __gmon_start__

U __libc_start_main

U printf 

objdump

It displays information about object files.

This command is used to disassemble shared objects & libraries. It locates the method in which the problem originates.

Options:

-d Display the assembler mnemonics for the machine instructions from object file. This option disassembles only those sections that are expected to contain instructions.

-s Display the full contents of any section requested.

-h Display summary information from the section headers of the object file.

using objdump -h to list the file section headers can’t show the correct addresses. Instead, it shows the usual addresses, which are implicit for the target.

Example

//prg1.c

main()

{

static int x=12;

static int y;

printf(“%d”,x);

bbsr();

}

int bbsr()

{

printf(“Hi”);

}

$objdump -h ./a.out

output:

./a.out: file format elf32-i386

Sections:

Idx Name Size VMA LMA File off Algn

0 .interp 00000013 08048134 08048134 00000134 2**0

CONTENTS, ALLOC, LOAD, READONLY, DATA

1 .note.ABI-tag 00000020 08048148 08048148 00000148 2**2

CONTENTS, ALLOC, LOAD, READONLY, DATA

2 .note.gnu.build-id 00000024 08048168 08048168 00000168 2**2

CONTENTS, ALLOC, LOAD, READONLY, DATA

$ objdump -s -j .rowdata ./a.out

output:

a.out: file format elf32-i386

$ objdump -d -r -j .text ./a.out

output:

./a.out: file format elf32-i386

Disassembly of section .text:

080482f0 <_start>:

80482f0: 31 ed xor %ebp,%ebp

80482f2: 5e pop %esi

80482f3: 89 e1 mov %esp,%ecx

80482f5: 83 e4 f0 and $0xfffffff0,%esp

80482f8: 50 push %eax

The above output is the disassembly of text section with the -d flag. This option disassembles the section which are expected to contains the instructions.

May 5, 2011 Posted by | system programming | , , | Leave a Comment

How to analyze issue without source code

Run time tracing allows the debugger to identify the problem on executable. This technique shall also be used to understand the code flow of the program. There are tools which traces all system calls or library routines.

strace utility provides the capability to trace the execution of an application from the perspective of system calls. Along with the system call routine, it also displays their arguments, return value, etc

Linux permits to access 4 GB virtual address space for a process and that 4 GB virtual space is divided into two parts such as user space ( 3 GB) and kernel space (1 GB). When we run any application program along with library , they allocates memory from user space . Here in the following example printf is a library function and internally uses a standard library libc.so. The function printf writes data “Hello” into monitor , but how it happens.

Ex.

void main()

{

printf(“Hello”);

}

 

Operating system uses system call to copy the data from user space to kernel space and write into device file which is associated with a device ( example stdout for monitor) . The driver known as modules works in kernel space which reads the data from a device file and write into the port .

 

To list out the system call maintained by o/s there is a development tool called strace .Ittrace the system calls and signals . It intercepts and records the system calls made by a running process. strace can print a record of each system call, its arguments, and its return value. strace is a system call tracer, i.e. a debugging tool which prints out a trace of all the system calls .

$strace ./singo

output:

 

open(“/etc/ld.so.cache”, O_RDONLY) = 3

fstat64(3, {st_mode=S_IFREG|0644, st_size=111023, …}) = 0

mmap2(NULL, 111023, PROT_READ, MAP_PRIVATE, 3, 0) = 0xb7f91000

close(3) = 0

open(“/lib/libc.so.6″, O_RDONLY) = 3

read(3, “\177ELF\1\1\1\3\3\1\360\3247004″…, 512) = 512

write(1, “Hello”, 5Hello) = 5

Each line starts with a system call name, is followed by its arguments in the parenthesis & then has return value at the end of the line. The important system call made in the above output are open,close,read,write. The last line write(1, “Hello”, 5Hello) = 5 line corresponding to the system call that cause Hello to be printed on the screen. The first argument -1 is the file descriptor of the file i.e. stdout to write to. So it writes the message on the terminal instead of writing in some other file on disk. The second argument tells the data is a string & third argument display the total number of character in the string.

$ strace -c ./singo

Hello% time seconds usecs/call calls errors syscall

—— ———– ———– ——— ——— —————-

nan 0.000000 0 1 read

nan 0.000000 0 1 write

nan 0.000000 0 2 open

nan 0.000000 0 2 close

nan 0.000000 0 1 execve

nan 0.000000 0 1 1 access

nan 0.000000 0 1 brk

nan 0.000000 0 1 munmap

nan 0.000000 0 2 mprotect

nan 0.000000 0 7 mmap2

nan 0.000000 0 3 fstat64

nan 0.000000 0 1 set_thread_area

—— ———– ———– ——— ——— —————-

100.00 0.000000 23 1 total

 

From the above output, it is evident that write system call is used 1time. This is initiated by printf() statement on stdout file descriptor.

One another important option of strace is -tt, it causes strace to print out the time at which each call finished.

Library Tracing with ltrace

ltrace allows tracing any library function calls. It traces not only libc.so, but also any third party libraries.

To run ltrace on the executable ‘test’ created in the previous section, run

$ltrace ./test
It displays the following

__libc_start_main(0x80484c4, 1, 0xbfea17f4, 0×8048570, 0×8048560 <unfinished …>
fopen(“info.txt”, “r”)                                                                           = 0x8a03008
fgets(“1\n”, 80, 0x8a03008)                                                                      = 0xbfea16fc
printf(“Line %d: %s”, 4568017, “1\n”Line 4568017: 1
)                                                            = 16
—more output—-

fgets(“10\n”, 80, 0x8a03008)                                                                     = 0xbfea16fc
printf(“Line %d: %s”, 4568026, “10\n”Line 4568026: 10
)                                                           = 17
fgets(“10\n”, 80, 0x8a03008)                                                                     = NULL
fclose(0x8a03008)                                                                                = 0
+++ exited (status 0) +++
Without the source code, we can understand that fgets and printf functions are used heavily by this executable. We can try to optimize the code to reduce cpu cycles.

Most of the option present in strace is also present in ltrace. For the complete set of options run `man ltrace`.

April 10, 2011 Posted by | system programming | | Leave a Comment

Browsing Large source base using cscope

cscope is a developer’s tool for browsing source code. It allows searching code for: all references to a symbol, global definitions, functions etc.

Here is a simple example to illustrate the problem:

main()

{

FILE *p;

va_list p;

}

It’s quite difficult for a beginner to understand what is FILE & va_list. Simply you are made to know that p is a pointer to the file structure & va_list creates internally a variable argument list. But do you feel this information to be sufficient enough to clarify the doubt. Absolutely not, there you should surely go for the cscope.

cscope is used in two phases. First a developer builds the cscope database using find command to get the list of filenames that need to index into a file called cscope files.

Syntax:

$ find /usr/include/ -name “*.h”>myfile

This will include all header files to generate a database.

Second, the developer builds symbol database using cscope by specifying the file name list created in the above stop.

$ cscope -i myfile

This will take some time to build the symbol database & cscope will display the following input menu. Use up and down arrow key to move to the desired input menu.

 

Find this C symbol:

Find this global definition:

Find functions called by this function:

Find functions calling this function:

Find this text string:

Change this text string:

Find this egrep pattern:

Find this file:

 

Once the cscope cross reference database is built (usually named cscope.out and is generated in the current directory where cscope is run), you can search the database using ‘-d’ option of cscope. If you change the source files, then you may have to rebuild the symbol database.

Note: Make sure that when you are running cscope with –d option, cscope.out (symbol database) is present in the directory where are executing the cscope command.

Working with cscope

Open two terminals, one for writing the program & another to browse the code.

Invoke cscope in the second terminal, it will display two paragraphs, the top paragraph displays the results and bottom paragraph displays the options and accepts input from the user. Type va_list under “Find this global definition” menu as show below. 

It will display the following

File Line

0 slang.h 1012 SL_EXTERN void (*SLang_VMessage_Hook) (char *, va_list);

1 slang.h 1019 SL_EXTERN void (*SLang_Exit_Error_Hook)(char *, va_list);

2 sqlite3ext.h 151 char *(*vmprintf)(const char *,va_list);

3 stdio.h 80 typedef _G_va_list va_list;

4 tiffio.h 259 typedef void (*TIFFErrorHandler)(const char *, const char *,

va_list);

* 3 more lines – press the space bar to display more *

Find this C symbol:

Find this global definition: va_list

Find functions called by this function:

Find functions calling this function:

Find this text string:

Change this text string:

Find this egrep pattern:

Find this file: 

The top paragraph which displays the result, contains identifiers for each result line. In our case, it displays numbers 0 to 4. The output also contains file name, line number and the exact string which matched the input string specified. By pressing the appropriate key (in our case 0 to 4), automatically vi opens that file.  When you exit from the vi editor using “:q” you will be taken back to the cscope window. Press CTRL-D to exit from the cscope window.

Commands console to deal with cscope

:q – To go back to the menu.

Ctrl+d – To stop cscope or change the marked lines and exit

Up-arrow & down arrow – To move the cursor in the menu list.

Tab – For moving the cursor from upper paragraph to lower paragraph.

Space bar -To display more lines

0-9a-zA-Z – To edit the file referenced by the given identifier in the top output paragraph

                     or to mark or unmark lines to be changed

+ – Displays next set of matching lines

- – Displays previous set of matching lines

* – Mark or unmark all displayed lines to be changed

Esc – Exit without changing the marked line. 

Advantages of cscope

It is very useful when working on large project which contain thousands of source code files. It reduces the development effort by multi fold and increases the productivity.

  • While development, it is difficult for developers to remember all the structure names and its members. Often we search the required header file to know the members of a structure. This can be done easily using cscope
  • Often we need to know, before modifying a function (adding new arguments, changing implementation, etc), we need to make sure that all the callers of that function do not get affected by this modification. To do this we need to know first what functions are calling these functions. cscope tool comes handy to reduce your effort
  • When we are changing MACRO name or function name, all the files which references that macro or calls that function needs to be changed. With cscope you can do this much faster than doing it manually by editing each and every source file after searching that macro.
  • It helps maintenance engineers to understand the code flow of huge source base written by somebody else. If this tool is used together with “gdb”, it provides both static and run time code flow of the part of the code under investigation for bug analysis. This reduces the bug analysis and fixing time for maintenance engineers drastically

 

March 27, 2011 Posted by | Programming | | Leave a Comment

Computer Science Video Lectures

Collection of video lecture links related to computer science subjects

BSD Unix ( History, File system, Internals, etc)

Harvard University (CS50 – Introduction to computer science)

University of New South Wales

Center for IT Research in the interest of society

Others

Harvard University ( Justice Series: What is the right thing to do?- Michael Sandel)

March 25, 2011 Posted by | education | Leave a Comment

Mindmap to come up with more test cases for csql

csql test cases mind map

January 26, 2011 Posted by | csql | | Leave a Comment

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