Code Level Optimization Techniques
Some of the techniques mentioned below “arithmetic operators”, “jump table to replace if…elseif”, “faster for loops” makes the code hard to debug, un-portable and un-maintainable. If there is no other way to optimize, then only attempt these techniques.
Use pass by reference for user defined type
Passing parameters by value to functions, result in the complete parameter being copied on to the stack. Pass by value shall be replaced by const references to avoid this data copy. Passing bigger objects as return values also has the same performance issues; instead replace it as OUT parameters for that function.
Pre-compute quantities to speed up run-time calculations
Avoid constant computing inside the loops. Though most of the compilers do this optimization, it is still better if it is handled in our code rather than relying on the compiler.
for (int i=0; i <100; i++) {
offset = offset + strlen(str);
}
Shall be replaced to
int size = strlen(str);
for (int i=0; i <100; i++) {
offset = offset + size;
}
Avoid system calls in time critical section of the code
System calls are costly as it involves switching into kernel mode from user mode. For instances where two process needs to communicate, using shared memory is better than using message queues of pipes as shared memory does not incur any system calls to send and receive data.
Lazy / Minimal Evaluation
Lazy or delayed evaluation is the technique of delaying a computation until the result of the computation is actually needed for that code path.
For example, if the expressions are concatenated using logical ‘AND’ or ‘OR’ operator, the expression is evaluated from left to right. We shall gain CPU cycles by placing the expressions in correct position
Consider the code example
if (strcmp(str, “SYSTEM”) && flag == 1)
{
//…
}
In the above code segment, strcmp() function takes lot of time and for cases where flag != 1, it still does the comparison wasting lot of CPU cycles. The efficient code is
if (flag ==1 && strcmp(str, “SYSTEM”))
{
//…
}
The same is applicable for OR logical operator when flag == 1. In general, for expressions using operator &&, make the condition that is most likely to be false the leftmost condition. For expressions using operator ||, make the condition that is most likely to be true the leftmost condition
Frequently executed cases should come first in the switch case or if..elseif statement so that the number of comparisons is reduced for the frequently executed case.
The following switch statement is inefficient as integer datatype, which is used most of the time, is placed in the last case and then string data type. Double data type is seldom used in most of the applications, but it is placed in the first case.
switch(dataType) {
case typeDouble: { doDoubleAction(); break; }
case typeDate: {doDateAction();; break; }
case typeShort: {doShortAction();.; break; }
case typeString: {doStringAction(); break; }
case typeTimeStamp: {doTimeStampAction(); break; }
case typeInt: { doIntAction(); break; }
default: {doDefaultAction(); break; }
}
This shall be made efficient by keeping the frequently used data types first and followed by least and seldom-used data types.
switch(dataType) {
case typeInt: {…; break; }
case typeString: {…; break; }
case typeShort: {…; break; }
case typeDouble: {…; break; }
case typeTimeStamp: {…; break; }
case typeDate: {…; break; }
default: {…; break; }
}
Much more elegant way is to implement a jump table using function pointers. Consider the following code
typedef void (*functs)();
functs JumpTable[] = { doIntAction, doStringAction(), doShortAction() /* etc*/} ;
Place your function pointers in the same sequence of dataType enum. The above JumpTable assumes that DataType enum is defined as follows
enum DataType{
typeInt =0,
typeString,
typeShort,
/* other types */
};
To call the appropriate implementation just use the following statement
JumpTable[dataType]();
Now the compare operations are replaced with array indexing operation, which are much faster. Moreover the time taken for every data type is nearly the same as compared to if..elseif and switch() constructs.
Minimize local variables
If the number of local variables in a function is less, then the compiler will be able to fit them into registers, thereby avoiding access to the memory (stack). If no local variables need to be saved on the stack, the compiler need not set up and restore the frame pointer.
Reduce number of parameters
Function calls with large number of parameters may be expensive due to large number of parameter pushes on stack on each call. This is applicable even when struct is passed by value.
Declare local functions as static
If the function is small enough, it may be inlined without having to maintain an external copy if declared as static.
Avoid using global variables in performance critical code
Global variables are never allocated to registers. Global variables can be changed by assigning them indirectly using a pointer, or by a function call. Hence, the compiler cannot cache the value of a global variable in a register, resulting in extra loads and stores when globals are used.
Pointer chains
Pointer chains are frequently used to access information in structures. For example, a common code sequence is:
typedef struct { int x, y, color; } Point;
typedef struct { Point *pos, int something; } Pixel;
void initPixel(Pixel*p)
{
p->pos->x = 0;
p->pos->y = 0;
p->pos->color =0;
}
However, this code must reload p->pos for each assignment. A better version would cache p->pos in a local variable:
void initPixel(Pixel *p)
{
Point *pos = p->pos;
pos->x = 0;
pos->y = 0;
pos->color = 0;
}
Another way is to include the Point structure in the Pixel structure, thereby avoiding pointers completely. Some compilers do provide this optimization by default.
Replace frequent read/write with mmap
If the application does lot of read/write calls, then you should seriously consider to convert it into mmap() . This does not incur data copy from kernel to user and vice versa and avoids kernel mode switch for executing the read() or write() system call. You can use fsync() call, once to flush all the data to the disk file after you write all your data into the mapped memory area.
Place elements together, which are accessed together
When you declare a structure make sure that the data elements are declared in such a way that most frequently accessed elements at the beginning
For example if page element is accessed many times and hasSpace little less and freeNode rarely, then declare the structure as follows.
Struct Node{
Int page;
Int hasSpace;
Int freeNode;
///other types
};
This improves the performance because L1 or L2 cache miss, will not get only the required byte, it also gets one full cache line size of data into the appropriate cache. When page is cached, it also caches hasSpace if cache line is 64 bit. L1 cache line size is usually 64 bits and for L2, it is 128 bits.
Arithmetic operator
Replacing multiplication and division by shift and add operations.
X * 2 shall be replaced to X+X or X<<1
X * N shall be replaced by X<<I where N is 2 ^ I
X / N shall be replaced by X >>I where N is 2 ^ I
Faster for() loops
for( i=0; i<10; i++){ … }
If the code inside the loop does not care about the order of the loop counter, we can do this instead:
for( i=10; i–; ) { … }
This runs faster because it is quicker to process i– as the test condition, which says “Is i non-zero? If so, decrement it and continue”. For the original code, the processor has to calculate “Subtract i from 10. Is the result non-zero? If so, increment i and continue.”
Prefer int over char and short
If you have an integer value that can fit in a byte, you should still consider using an int to hold the number. This is because, when you use a char, the compiler will first convert the values into integer, perform the operations and then convert back the result to char. Doing so, will increase the memory usage but decreases the CPU cycles
Advise OS on how it should manage memory pages
Using madvise() system call, we can specify how the swapping and prefetching should be handled by the operating system. If you are accessing data sequentially, OS can prefetch some pages and keep it ready before the program references it. If program accesses data in some memory location frequently, it shall be locked in physical memory avoiding page swap to disk, using mlock() system call.
Thread Design Techniques
A) Pipeline
Task is divided into multiple sub tasks and each thread is responsible for doing one subtask. Job is passed from one thread to other till it reaches the final state.
B) Master/Servant
Master thread does accept the work and delegates work to its servants. Servants are created on the fly by the master when a work arrives to the master. After finishing the job servants go away. For next work, master creates new servants.
C) Thread Pool
Master thread does accept the work and delegates work to predefined set of servants, called thread pool. This is usually accomplished by using a queuing mechanism in between. Master adds request to the queue and all the threads in the pool removes the request from the queue and handles it iteratively.
Porting Unix Socket code to Windows
Windows sockets and UNIX type berkeley sockets provide pretty much similar interface which eases the porting effort. Apart from regular network system calls such as socket(), bind(), listen(), accept(),etc two API calls are important in Windows sockets
WSAStartup()-> should be called before calling any other winsock APIs
WSACleanup()-> should be called when program exit
After a socket connection is established, data can be transferred using the standard read() and write() calls as in UNIX sockets. Sockets must be closed by using the closesocket() function in Windows instead of close() in case of Windows.
Header File:
winsock2.h
Library:
Ws2_32.lib
Alternatively, you can add below line to header file
#pragma comment(lib, “Ws2_32.lib”);
More information on this topic can be found here @ msdn
Network Debugging Utility – netstat
netstat is a useful tool for checking your network configuration and statistics.
When invoked with the –i flag, it displays statistics for the network interfaces currently configured.
Output
Kernel Interface table
Iface MTU Met RX-OK RX-ERR RX-DRPRX-OVR TX-OK TX-ERRTX-DRPTX-OVR Flg
eth0 1500 0 245257 0 0 0 118056 0 0 0 BMRU
lo 16436 0 23632 0 0 0 23632 0 0 0 LRU
The MTU and Met fields show the current MTU and metric values for that interface. The RX and TX columns show how many packets have been received or transmitted error-free (RX-OK/TX-OK) or damaged (RX-ERR/TX-ERR); how many were dropped (RX-DRP/TX-DRP); and how many were lost because of an overrun (RX-OVR/TX-OVR).
When invoked with –a flag, netstat displays all the active internet socket connections
Output
Active Internet connections (servers and established)
Proto Recv-Q Send-Q Local Address Foreign Address State
tcp 0 0 prabakaran:irdmi *:* LISTEN
tcp 0 0 *:43812 *:* LISTEN
tcp 0 0 *:mysql *:* LISTEN
tcp 0 0 *:sunrpc *:* LISTEN
tcp 0 0 prabakaran:ncube-lm prabakaran:49594 ESTABLISHED
tcp 0 0 prabakaran:49594 prabakaran:ncube-lm ESTABLISHED
udp 0 0 prabakaran:filenet-cm *:*
…
Active UNIX domain sockets (servers and established)
Proto RefCnt Flags Type State I-Node Path
unix 2 [ ACC ] STREAM LISTENING 5624 @/tmp/fam-root-
unix 2 [ ACC ] STREAM LISTENING 5039 /var/run/cups/cups.sock
unix 2 [ ACC ] STREAM LISTENING 4986 /var/run/avahi-daemon/socket
unix 2 [ ACC ] STREAM LISTENING 6130 /tmp/.X11-unix/X0
where
Proto
specifies the protocol used by the socket(tcp, upd or raw)
Recv-Q
Total bytes not copied by the user program connected to this socket.
Send-Q
Total bytes not acknowledged by the remote host.
Local Address
Address and port number of the local end of the socket.
Foreign Address
Address and port number of the remote end of the socket.
State
It represents Socket state and is applicable only for TCP sockets. Possible values are
ESTABLISHED
The socket has an established connection.
SYN_SENT
The socket is actively attempting to establish a connection.
SYN_RECV
A connection request has been received from the network.
FIN_WAIT1
The socket is closed, and the connection is shutting down.
FIN_WAIT2
Connection is closed, and socket is waiting for a shutdown from the remote end.
TIME_WAIT
The socket is waiting after close to handle packets still in the network.
CLOSED
The socket is not being used.
CLOSE_WAIT
The remote end has shut down, waiting for the socket to close.
LAST_ACK
The remote end has shut down, and socket is closed but waiting for acknowledgement.
LISTEN
The socket is listening for incoming connections.
CLOSING
Both sockets are shut down but we still don’t have all our data sent.
UNKNOWN
The state of the socket is unknown.
When invoked with –p option, it displays the process ID and executable file name for all sockets.
Output
Active Internet connections (w/o servers)
Proto Recv-Q Send-Q Local Address Foreign Address State PID/Program name
tcp 0 0 prabakaran:ncube-lm prabakaran:49594 ESTABLISHED 1750/tnslsnr
…..
This option will help to know the process which owns the socket when bind() call returns “address already in use” for the port.
When invoked with –s option, it displays statistics of TCP, UDP, IP protocol such as total number of active and passive connections for TCP, failed connection attempts for TCP, established connections for TCP, total TCP segments received and sent, total UDP packets received and sent, packet receive errors for UDP, etc.
Inspecting What is inside executable or library
Sometimes, it is necessary to know what dynamic libraries an executable depends on and what functions are defined in particular library, etc. In this blog, some tools which aid understanding the content of executable / library is discussed.
size
Size is a diagnostic tool for executable file analysis. This utility displays the total size for each object file. The running program of the computer is called a process. Each process of the computer allocates some memory from RAM known as process memory. The process memory of the computer is divided into different blocks segment such as code, data, heap and stack.
Ex.
int x=100; // data
int y; // bss
void main()
{
static int a=10; // data
static int b; // bss
}
In the above program x and y are external variables where as a and b are static variable. All external and initialize static and external variable are created in Data Segment but uninitialized static and external variables are created in bss (uninitialized data segment) segment. To view the memory allocation by each of these segment we can use the size command.
$ size ./a.out
output:
data bss dec hex filename
252 8 1319 527 a.out
You can type the object files name to be examined. If none are specified, the file "a.out" will be used.
options
-d The total size is always displayed in decimal format.
-o The total size is always displayed in octal format.
$ size -x ./a.out
text data bss dec hex filename
0x3b7 0×100 0×10 1223 4c7 ./a.out
$ size -o ./a.out
text data bss oct hex filename
01667 0400 020 2307 4c7 ./a.out
ldd
ldd is a diagnostic tool for executable file analysis. It shows which shared libraries an executable would use in your environment. A C program is nothing but collection of some functions. Every function is defined in a library file (static/dynamic library). When a program is loaded along with that the respective dynamic libraries are loaded. To enhance yourself with the dynamic libraries used in your program you are equipped with a development tool called ldd. It gives you brief details about which dynamic library is loaded & which dynamic library is missing in your program.
Ex.
main()
{
printf(“Hello”);
bbsr();
}
Here main.c is the source file. On compiling generates the object file ( main.o). Now the object file is linked with the dynamic libraries (libc.so, sample.so) to build the executable file(singo).
For Example:
$ldd ./singo
Output :
linux-gate.so.1 => (0×00110000)
sample.so=> not found
libc.so.6 => /lib/libc.so.6 (0×00367000)
/lib/ld-linux.so.2 (0×00348000)
nm
This command list symbol names from object file. These symbol names can be either functions, global variables or static variables. For each symbol the value, symbol type & symbol names are displayed. Lower case symbol types means the symbol is local , upper case means the symbol is global.
Options:
-S print size of undefined symbols
-D Print dynamic, not normal, symbols. Useful only when working with dynamic objects (for example some kinds of shared libraries).
-l For each symbol, use debugging information to try to find a file name and line number. For a defined symbol, look for the line number of the address of the symbol. For an undefined symbol, look for the line number of a relocation entry which refers to the symbol. If line number information can be found, print it after the other symbol information.
Ex.
//prg.c
main()
{
bbsr();
printf(“Hello”);
ctc();
}
int ctc()
{
printf(“I am incuttack”);
}
$ gcc -c prg.c
$nm prg.o
output:
U bbsr
00000030 T ctc
00000000 T main
U printf
Here in the above output printf() & bbsr() are undefined.
$ nm -D -l -S ./a.out
080484b8 00000004 R _IO_stdin_used
w __gmon_start__
U __libc_start_main
U printf
objdump
It displays information about object files.
This command is used to disassemble shared objects & libraries. It locates the method in which the problem originates.
Options:
-d Display the assembler mnemonics for the machine instructions from object file. This option disassembles only those sections that are expected to contain instructions.
-s Display the full contents of any section requested.
-h Display summary information from the section headers of the object file.
using objdump -h to list the file section headers can’t show the correct addresses. Instead, it shows the usual addresses, which are implicit for the target.
Example
//prg1.c
main()
{
static int x=12;
static int y;
printf(“%d”,x);
bbsr();
}
int bbsr()
{
printf(“Hi”);
}
$objdump -h ./a.out
output:
./a.out: file format elf32-i386
Sections:
Idx Name Size VMA LMA File off Algn
0 .interp 00000013 08048134 08048134 00000134 2**0
CONTENTS, ALLOC, LOAD, READONLY, DATA
1 .note.ABI-tag 00000020 08048148 08048148 00000148 2**2
CONTENTS, ALLOC, LOAD, READONLY, DATA
2 .note.gnu.build-id 00000024 08048168 08048168 00000168 2**2
CONTENTS, ALLOC, LOAD, READONLY, DATA
…
$ objdump -s -j .rowdata ./a.out
output:
a.out: file format elf32-i386
$ objdump -d -r -j .text ./a.out
output:
./a.out: file format elf32-i386
Disassembly of section .text:
080482f0 <_start>:
80482f0: 31 ed xor %ebp,%ebp
80482f2: 5e pop %esi
80482f3: 89 e1 mov %esp,%ecx
80482f5: 83 e4 f0 and $0xfffffff0,%esp
80482f8: 50 push %eax
…
The above output is the disassembly of text section with the -d flag. This option disassembles the section which are expected to contains the instructions.
How to analyze issue without source code
Run time tracing allows the debugger to identify the problem on executable. This technique shall also be used to understand the code flow of the program. There are tools which traces all system calls or library routines.
strace utility provides the capability to trace the execution of an application from the perspective of system calls. Along with the system call routine, it also displays their arguments, return value, etc
Linux permits to access 4 GB virtual address space for a process and that 4 GB virtual space is divided into two parts such as user space ( 3 GB) and kernel space (1 GB). When we run any application program along with library , they allocates memory from user space . Here in the following example printf is a library function and internally uses a standard library libc.so. The function printf writes data “Hello” into monitor , but how it happens.
Ex.
void main()
{
printf(“Hello”);
}
Operating system uses system call to copy the data from user space to kernel space and write into device file which is associated with a device ( example stdout for monitor) . The driver known as modules works in kernel space which reads the data from a device file and write into the port .
To list out the system call maintained by o/s there is a development tool called strace .Ittrace the system calls and signals . It intercepts and records the system calls made by a running process. strace can print a record of each system call, its arguments, and its return value. strace is a system call tracer, i.e. a debugging tool which prints out a trace of all the system calls .
$strace ./singo
output:
open(“/etc/ld.so.cache”, O_RDONLY) = 3
fstat64(3, {st_mode=S_IFREG|0644, st_size=111023, …}) = 0
mmap2(NULL, 111023, PROT_READ, MAP_PRIVATE, 3, 0) = 0xb7f91000
close(3) = 0
open(“/lib/libc.so.6″, O_RDONLY) = 3
read(3, “\177ELF\1\1\1\3\3\1\360\3247004″…, 512) = 512
write(1, “Hello”, 5Hello) = 5
Each line starts with a system call name, is followed by its arguments in the parenthesis & then has return value at the end of the line. The important system call made in the above output are open,close,read,write. The last line write(1, “Hello”, 5Hello) = 5 line corresponding to the system call that cause Hello to be printed on the screen. The first argument -1 is the file descriptor of the file i.e. stdout to write to. So it writes the message on the terminal instead of writing in some other file on disk. The second argument tells the data is a string & third argument display the total number of character in the string.
$ strace -c ./singo
Hello% time seconds usecs/call calls errors syscall
—— ———– ———– ——— ——— —————-
nan 0.000000 0 1 read
nan 0.000000 0 1 write
nan 0.000000 0 2 open
nan 0.000000 0 2 close
nan 0.000000 0 1 execve
nan 0.000000 0 1 1 access
nan 0.000000 0 1 brk
nan 0.000000 0 1 munmap
nan 0.000000 0 2 mprotect
nan 0.000000 0 7 mmap2
nan 0.000000 0 3 fstat64
nan 0.000000 0 1 set_thread_area
—— ———– ———– ——— ——— —————-
100.00 0.000000 23 1 total
From the above output, it is evident that write system call is used 1time. This is initiated by printf() statement on stdout file descriptor.
One another important option of strace is -tt, it causes strace to print out the time at which each call finished.
Library Tracing with ltrace
ltrace allows tracing any library function calls. It traces not only libc.so, but also any third party libraries.
To run ltrace on the executable ‘test’ created in the previous section, run
$ltrace ./test
It displays the following
__libc_start_main(0x80484c4, 1, 0xbfea17f4, 0×8048570, 0×8048560 <unfinished …>
fopen(“info.txt”, “r”) = 0x8a03008
fgets(“1\n”, 80, 0x8a03008) = 0xbfea16fc
printf(“Line %d: %s”, 4568017, “1\n”Line 4568017: 1
) = 16
—more output—-
fgets(“10\n”, 80, 0x8a03008) = 0xbfea16fc
printf(“Line %d: %s”, 4568026, “10\n”Line 4568026: 10
) = 17
fgets(“10\n”, 80, 0x8a03008) = NULL
fclose(0x8a03008) = 0
+++ exited (status 0) +++
Without the source code, we can understand that fgets and printf functions are used heavily by this executable. We can try to optimize the code to reduce cpu cycles.
Most of the option present in strace is also present in ltrace. For the complete set of options run `man ltrace`.
Network Debugging Utility – tcpdump
tcpdump tool helps to see all or certain packets going over the Ethernet to debug network problems. It needs to be run as root under Linux in order to be able to sniff network packets.
The range of packets captured can be specified by the using a combination of logical operators and parameters such as source and destination IP addresses, protocol types and TCP/UDP port numbers.
tcpdump output has the following format,
For UDP packets
20:12:40.623187 csqlcache.com.3050> 192.168.1.51.34353: udp 234
where
| Timestamp | 20:12:40.623187 |
| Source address | csqlcache.com |
| Source port | 3050 |
| Destination address | 192.168.1.51 |
| Destination port | 34353 |
| Protocol | udp |
| Packet Size | 234 |
For TCP packets
20:12:40.623187 IP(…) csqlcache.com.3051 > 192.168.1.51.34353: P1:53(52)) ack 168 win 64315
where
| Timestamp | 16:23:01.079553 |
| Protocol | IP |
| Source address | csqlcache.com |
| Source port | 3051 |
| Destination address | 192.168.1.51 |
| Destination port | 34353 |
| Sequence number | 1 |
| Number of user data bytes in datagram | (52) |
To capture all traffic with the tcp or udp source or destination number 22 (ssh port), run the following command
$tcpdump port 22
It displays the following output
0:12:40.623084 IP (tos 0×10, ttl 64, id 34755, offset 0, flags [DF], proto TCP (6), length 92) 192.168.1.113.ssh > 192.168.1.103.appserv-https: P 3533382018:3533382070(52) ack 1574531805 win 9648
20:12:40.699411 IP (tos 0×10, ttl 64, id 34756, offset 0, flags [DF], proto TCP (6), length 156) 192.168.1.113.ssh > 192.168.1.103.appserv-https: P 52:168(116) ack 1 win 9648
20:12:40.623187 IP (tos 0×0, ttl 128, id 5012, offset 0, flags [DF], proto TCP (6), length 40) 192.168.1.103.appserv-https > 192.168.1.113.ssh: ., cksum 0x57ec (correct), ack 52 win 64431
20:12:40.777047 IP (tos 0×0, ttl 128, id 5013, offset 0, flags [DF], proto TCP (6), length 40) 192.168.1.103.appserv-https > 192.168.1.113.ssh: ., cksum 0x57ec (correct), ack 168 win 64315
20:12:41.506720 IP (tos 0×0, ttl 128, id 5014, offset 0, flags [DF], proto TCP (6), length 92) 192.168.1.103.appserv-https > 192.168.1.113.ssh: P 1:53(52) ack 168 win 64315
From this you can derive meaningful information for doing network analysis of your programs. This tool will be very helpful for debugging socket programs.
There are many options provided for this tool, for example
To capture all TCP traffic with source address csqlcache
$tcpdump tcp src host csqlcache
For complete set of options, please visit http://www.tcpdump.org/
Techniques to reduce memory footprint
Avoid using recursive calls
Recursive calls grow the stack memory of the process and when it is deeply nested, it may lead to stack overflow.
Prefer lazy loading than initial loading.
For example, if we need to count the number of words in a file, it is better to read the data line rather than reading the whole file into memory and then count the words.Readingline by line into the same buffer and processing each line can do this.
Prefer Shared libraries than static libraries
When shared library is used, the physical pages associated with the shared libraries are shared for all the process using that library. But in case of static libraries, each executable has its own copy leading to huge memory utilization for all the process using that library.
Modularizing and on-demand loading
Instead of linking your executable with your big-shared library, which contains all the functionality, we can modularize and create multiple shared libraries, which shall be loaded on demand based on the configuration. One issue with this, the performance will degrade as the program will do dlsym() to locate the symbol in the library. This we shall overcome by populating the function pointer list only once by providing the initialization function which does dlsym for all the necessary symbol and store it in lookup table or array of function pointers.
Use bit mask to store flags rather than bool or char data type
When multiple options need to be specified, it is usually defined as set of integer or character values that takes lot of space
struct Options{
bool isFlag1;
bool isFlag2;
bool isFlag3;
bool isFlag4;
bool isFlag5;
};
Instead, it can be stored in bit mask as follows
struct Options {
char opt;
};
#define FLAG1 1
#define FLAG2 2
#define FLAG1 4
#define FLAG1 8
#define FLAG1 16
Using the macro values defined above you can set the options by OR’ing values to it.
Network Debugging Utility – netcat
nc or netcat utility is command line tool for debugging server or client network application. It can open TCP connections, send UDP packets, listen on TCP or UDP port,etc.
Syntax
nc [options] [host] [port]
It is very easy to build basic client server model using this tool. To transfer file from one host to another,
On the host where you have the file (file.txt) to be transferred, run
$nc localhost 2000 <file.txt
On host where you want to get the file, run
$nc –l 2000 >file.txt
-l option instructs to listen on the specified port.
It is sometimes useful to talk to servers through command prompt. It helps in troubleshooting, to verify what data a server is sending in response to commands issued by the client. For example, to retrieve the home page of a web site:
$ echo -n “GET / HTTP/1.0\r\n\r\n” | nc www.yahoo.com 80
It will display the response sent by the web server. If we know the format of the requests required by the server, we can interactively send and get response using this tool.
It can also be used to do port scanning on any hosts. Port scanning is process of connecting to ports and reporting whether the service or server process is running or not.
$nc -z localhost 1-5000
Output
Connection to localhost 22 port [tcp/ssh] succeeded!
Connection to localhost 25 port [tcp/smtp] succeeded!
Connection to localhost 111 port [tcp/sunrpc] succeeded!
Connection to localhost 631 port [tcp/ipp] succeeded!
Connection to localhost 1521 port [tcp/ncube-lm] succeeded!
Connection to localhost 3306 port [tcp/mysql] succeeded!
Another option that may come in handy is the -c option, which tells netcat to execute a command with /bin/sh after it connects — sending the output to the other side of the connection. This can be used on either side of the connection.
To send data from a command to a remote host, you could use
$netcat -c ‘/bin/command’ hostname port
When netcat connects to the service on the remote host, it will attempt to send the output of /bin/command
If you use netcat -l -p 1234 -c ‘/bin/command’, it will send the output of /bin/command to the first client that connects to port 1234, and then close the connection
